Zoomaker

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You have to think of an animal and the computer will try to guess which animal it is. If it gets it wrong, you enter the name of the animal and something which distinguishes it from the computer's guess. You then have the option of drawing a picture of it. Now, the computer will add your animal to its datafile and display its picture (assuming you drew one) in the box if you guess correctly. You can fit about 40 animal pictures into a 520, more on larger memory machines.

Zoomaker

Information

Version/Datum:
Systeme: TOS-kompatibel
Status: Freeware
Programmierer: Eric Elson
Entwickler: Erictronics
Kompatibilität: ◆ ST ◆ STE ◈ TT ◈ Falcon ◈ CT60
◈ Hades ◈ Milan ◈ FireBee
Auflösungen: ST-Gering
Sprache: Englisch

Bezugsquellen

Public Domain: Floppyshop Education 4262 (Zoomaker)
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