Take Two/Match

Take Two is a Match-It type tile game. There are various different tile sets, different grid sizes and several difficulty levels. Your aim is simple, to remove all tiles from the playing area before your time runs out. This is done by removing pairs of tiles which can be linked by a straight line, this must change direction no more than twice on its route. Time limits are tight and this game presents a real challenge. As well as the game itself, there is a level editor and a solver program (to ensure that the new levels you create are solvable!). Needs 1 Mb, STE enhanced.

Information

Version/Release date: 01/01/1989
Systems: TOS compatible
Status: Freeware
Programmer Marco Feikert
Compatibility: ◆ ST ◆ STE ◈ TT ◆ Falcon ◈ CT60
◈ Hades ◈ Milan ◈ FireBee
Resolutions: ST-Low , ST-High
Programming Language: GFA-Basic
Language: English

Availability

Availability: FaST Club Entertainment 150 (Take Two/Match), Floppyshop Game 0221[?] (Take Two/Match) , Floppyshop Game 5496[?] (Take Two/Match) , ST-Computer PD 351[?] (Take Two) , ST-Computer PD 436[?] (Take Two mono) , XEST PD 362[?] (Take Two)
Standard support
GEMScript
OLGA
BubbleGEM
Programs written in...
Assembler
GFA-Basic
Pure C
STOS