You earn a few points by shooting a "guardian"; you earn more by drilling open a doorway; and you earn a bunch more by successfully carrying a "jewel" outside the cavern complex (more points are awarded if you are still carrying the "signal booster" at this point). After you retrieve all six of the "jewels", unused ships and shield time are converted to bonus points and you "win". Your ships have unlimited fuel and ammunition.
Version/Release date: | 1.2 20/04/1992 |
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Systems: | TOS compatible |
Status: | Freeware |
Programmer | Jonathan Corey |
Compatibility: | ◆ ST
◆ STE
◈ TT
◈ Falcon
◈ CT60
◈ Hades ◈ Milan ◈ FireBee |
Resolutions: | ST-Low , ST-Mid , ST-High |
Programming Language: | GFA-Basic |
Availability: | Floppyshop Game 3519[?] (Other Place) |
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CD-ROMs: | Atari Gemini (Other Place) |